UI

Today we chose a date and time for our groups pitch. Also we chose a name for our group: Nether-rock Games.

We have also discussed aspects of the games UI and HUD. We aim to have a more noticeable visual element to our UI HUD so that the player can easily see changes to the players health etc. The games environment is also going to complement the games storyline so as to create an immersive ‘gameplay’ . We hope that this will allow the user to really get into the game.

The design document is starting to take more shape . We have taken the contents page of one of the example design documents and edited so that it suites our game idea, and we are editing it from there.

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