Forged In Darkness

This project is the biggest project I have worked on so far. I was part of a 4 man group, and so in this project I pushed for the group to use source control at BitBucket.org.

This game is a survival horror game in which the player has to escape the shadows, find the key and escape. For this project we built up the game from the ground up, using SDL for the windowing system and OpenGL and was written in C++.

 

The other group members involved in this project were, Ian McCulloch, Floyd Chitalu and Luke Shanks.

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